In short: Postcard Pilot collects no personal data. It has no account, no ads, no analytics and no server of its own. Everything the game keeps stays on your device (and in your own iCloud or Google backup, if your phone backs up its apps), and we never see it.
None. There is no sign-up, login or profile, and we do not collect your name, email address, phone number, contacts, location, device identifiers or how you play.
What the game keeps on your device only, in its own app storage:
The game never sends any of this to us or to anyone else. If your phone backs up its apps to your own iCloud or Google account, that backup includes the game's progress and pictures, as it does for your other apps; it stays under your account and we have no access to it. The real coordinates printed on each postcard are the landmark's, not yours: the game never asks for or reads your location.
The app contains the third-party libraries below. None of them sends any data to us. The only one that can send anything at all is Google Play's rating card: if you choose to rate the game there, your rating goes to Google Play under your Google account (see below).
The RevenueCat purchase library (RevenueCat, Inc.) is part of the app's code because earlier versions sold optional coin packs. In this version nothing is for sale and the library is never started: it is not configured, makes no network requests and collects nothing. RevenueCat's privacy policy: https://www.revenuecat.com/privacy
Unity's notifications package (Unity Technologies) schedules local reminders on your device, for example that your album is waiting. The reminders are created and shown by your device's own operating system; no push server is used and nothing leaves the device. The game asks for permission once, on your first return to the menu after a commission, and you can change it any time in Settings > Reminders or in your device settings. The game is built with the Unity engine; Unity Analytics, crash reporting, performance reporting and hardware statistics are all turned off. Unity's privacy policy: https://unity.com/legal/game-player-and-app-user-privacy-policy
Google's in-app review library lets the game occasionally open Google Play's own rating card after a three-star picture. The card is shown and handled entirely by Google Play; the game never learns whether or how you rated it. On iPhone the same moment uses Apple's built-in rating prompt. Google's privacy policy: https://policies.google.com/privacy
Postcard Pilot has no advertising. It contains no ad SDK, does not use the advertising identifier (IDFA or the Android advertising ID) and does not track you across other companies' apps or websites, so it never shows a tracking permission prompt.
There are no in-app purchases. The game is free and nothing in it is for sale.
Postcard Pilot is not directed specifically at children, and it collects no personal information from anyone, including children under 13 (or the minimum age that applies in your country).
Everything the game keeps stays on your device (and in your own device backup, if you use one) until you remove it:
This version sends nothing to any server. Earlier Android versions of this game used RevenueCat for optional coin packs, and RevenueCat keeps an anonymous record for each device that ran them: a random ID and any coin packs bought with it (Google Play also keeps your order in your Google account). To have that record deleted, write to indeagamesstudio@gmail.com; if you bought a pack, include the order number (GPA.…) from your Google Play receipt. We will delete it within 30 days. If you have emailed us and want those messages deleted, write to the same address and we will delete them within 30 days.
If a future version handles data differently, we will update this page and change the effective date above before that version is released.
Indea Games — indeagamesstudio@gmail.com — https://indeagames.com/support
Map data in the game © OpenStreetMap contributors (ODbL).